blight grenade
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GW решило заменить волкам пёсьи головы
В ересёвый четверг GW наконец решило заменить волкам пёсьи головы на, что-то более адекватное, а также сверху полирнула волчим претором (смоляной, как и головы) и новыми рукавами подачи боеприпасов, для пластиковых Цератусов (дабы их не пришлось изгибать при помощи зажигалки и фена, как смоляные)
Garviel Loken music музыкальный клип видео AI generated AI art нейронные сети Heavy Metal udio Wh Other Warhammer 40000 фэндомы #Metal нейросетевая музыка
Делаю серию песен по 40к с использованием нейросетей.
Генерация голоса и музыки - udio
Изображения - stable diffusion
Монтаж, эффекты, постобработка - clipchamp
In the shadow of Terra, born to fight,
With a heart of steel, a beacon of light.
Garviel Loken, a warrior bold,
In the Luna Wolves, his tale unfolds.
From Ullanor’s fields to the Isstvan sands,
He fought with courage, took his stand.
Against the tide of heresy’s blight,
He held the line, in the darkest night.
Loken, Loken of the Luna Wolves,
A hero's story in the cosmos revolves.
With a blade so sharp and a mind so keen,
In the halls of history, his name is seen.
Through betrayal's storm and the clash of fate,
He stood his ground, would never break.
With Torgaddon and Tarik by his side,
Against the traitors, he would not hide.
In the ruins of Isstvan, his spirit burned,
Though the world fell apart, his honor earned.
To the end, he fought, with valor and might,
A true son of the Emperor, in eternal fight.
Loken, Loken of the Luna Wolves,
A hero's story in the cosmos revolves.
With a blade so sharp and a mind so keen,
In the halls of history, his name is seen.
So here's to you, Garviel Loken, strong,
A legend's spirit in this song,
In the stars, your story's told,
A beacon in the dark, brave and bold.
Tallarn Desert Raiders Astra Militarum Imperium Warhammer 40000 фэндомы
Новые альтернативные миниатюры талларнцев
У Victoria Miniatures недавно вышла новая альтернатива для талларнцев - desert scorpions.Leagues of Votann Wh Other Warhammer 40000 фэндомы
Lore of the Votann – Ancient Quasi-divine Machine Intellects Make for Decent Gunsmiths, it Turns Out
Источник
The Leagues of Votann are still a few months out from making first tabletop contact with the rest of the 41st Millennium, but after learning about the Ancestor Cores and the cloneskeins, we’re all agog for the main course – the guns.
As with more or less everything else in the Leagues, the collected technological knowledge of the Kin is contained within the Votann. These ancient minds are vast repositories of weapon schematics that would have just about every member of the Adeptus Mechanicus weighing up the merits of becoming a heretek. The Kin, you see, are sitting on a closely guarded network of functioning STCs – a fact reflected across their entire armoury.
An armoury which, mark you, they are perfectly permitted to improve over time. The Kin may move slowly, but they’re not stuck in technological stasis like some factions we could mention. Their engineers – called Brôkhyrs – command the auto-foundries of each Kin hold from their personal A.N-vyl terminals. But what are they forging?
From the Autoch-pattern bolter to the Etacarn plasma gun, many Kin weapons bear superficial similarities to Imperial weapons, but they’re superior in every respect. There’s a clear shared ancestry between the bolt revolver and bolt shotgun and the bolt weapons of the Adeptus Astartes, but Kin weapons simply work better and hit harder.
Then there are items like the volkanite disintegrators, which use technology since lost to the Imperium, or ion technology, which is proscribed by the Adeptus Mechanicus. That’s their loss – the T’au Empire certainly seemed to appreciate being taught how to harness it…
All these weapons are supported by smart tech integrated into Kin battlegear. The haptic utility nerve transmission recalibrator modules – HunTR for short – interface with their neural augmetics to establish a feedback loop between firearms and their users. This system projects minute gravitational pulses to maintain a stable firing platform even while running at full pelt – or zooming along on a flying trike.
The Leagues don’t just fight at range, either. The Kin recognise the need for hand-to-hand engagements – especially in the face of swarms of Orks or Tyranids occupying a perfectly good mineral-rich asteroid – and their melee weaponry is similarly high-tech. They make substantial use of plasma fields either to augment blades or extend them, while concussion weapons like hammers and mauls mount mass drivers to really make an impact.