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Eatatau Wh Комиксы ...Warhammer 40000 фэндомы 

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Eatatau,Wh Комиксы,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы
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Wh News Sisters of Silence Imperium Adeptus Custodes Talons of the Emperor ...Warhammer 40000 фэндомы 

Пока GW терла преждевременно всплывшую страничку предзаказа "кодекса" кустодес, такая же всплыла и для Сестер

jr. WARHAMMER 40.000 \ r/ •/ 0 X' CODEX: SISTERS OF SILENCE,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Wh News,Sisters of Silence,Imperium,Империум,Adeptus Custodes,Talons of the Emperor

_______________________ NULL-MAIDENS DF LUNA SiU'iil is llir li.iiut of llir Ernpciur's justice. Solemn is the soul lli.il hunt» llu- magus -"»I llie sorecici. No war CIV come» from ilic throats of the Golden Throne's witch-vcckers. no shouted commands direct I lie cf>b and flow of their attack.


The Sitter« of Silence are called upon in the Imperium's direct need to put the torch to the sorcerer and the witch. Many are the supernatural enemies of Mankind, hut all can be undonr by the Sisterhood's nullifying power. In realspace the Sister« of Silence appear as mortal warrior women clad in


 a- The following section introduces new datasheets for the Null-Maidens of the Silent Sisterhood, their Khino transports, and a Detachment enabling sou to Held you them in battle. Also included are the full rules for all of their deadly wargear and equipment. This book is designed to be used


Все это чудо будет продаваться в коробке "Когти Императора"

Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Wh News,Sisters of Silence,Imperium,Империум,Adeptus Custodes,Talons of the Emperor


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Ultramarines Tyranids Deathwatch Blood Angels Orks Necrons Space Wolves Tau Empire Ork boyz (Wh 40000) mekboy ...Warhammer 40000 фэндомы Space Marine Imperium Ordo Xenos Inquisition 

Мастера и капитаны Караула заступили на службу, киллтимы приведены в боевую готовность. Трепещите ксено твари! Ибо Караул Смерти выходит на охоту!


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Ultramarines,Ультрамарины,Space Marine,Adeptus Astartes,Imperium,Империум,Tyranids,Тираниды,Deathwatch,Ordo Xenos,Inquisition,Blood Angels,Кровавые Ангелы,,Orks,Orcs, Орки,Necrons,Space Wolves,Tau Empire,Tau, Тау,Ork boyz (Wh


 А \\ 1, 9 J Jm - *4 '1 - Я,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Ultramarines,Ультрамарины,Space Marine,Adeptus Astartes,Imperium,Империум,Tyranids,Тираниды,Deathwatch,Ordo Xenos,Inquisition,Blood Angels,Кровавые Ангелы,,Orks,Orcs, Орки,Necrons,Space


• Via 'SPa,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Ultramarines,Ультрамарины,Space Marine,Adeptus Astartes,Imperium,Империум,Tyranids,Тираниды,Deathwatch,Ordo Xenos,Inquisition,Blood Angels,Кровавые Ангелы,,Orks,Orcs, Орки,Necrons,Space Wolves,Tau Empire,Tau, Тау,Ork


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Ultramarines,Ультрамарины,Space Marine,Adeptus Astartes,Imperium,Империум,Tyranids,Тираниды,Deathwatch,Ordo Xenos,Inquisition,Blood Angels,Кровавые Ангелы,,Orks,Orcs, Орки,Necrons,Space Wolves,Tau Empire,Tau, Тау,Ork boyz (Wh


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Deathwatch Ordo Xenos Inquisition Imperium Wh News Space Marine ...Warhammer 40000 фэндомы 

CHAPLAIN Roaring ртам to the Emperor, the CJuiplmn exhorts the Spate Marines around hm to пет-greater arts of heroism. When these Spiritual leaden take to the battlefield, the an fills with fiery rhetoric and bombastic oaths of battle. \ warrior who has faith in the Emperor and Mankind's

WATCH MASTER Watch Mailer In it Type Infantn (Character) On the Hitt* Wades arr m ПечьукЬ, aiwo the uviwn hordes of cAc a*J ««ppumnuftrt artfA ;V un^rrn^ skii' of the hunter supreme. WA a nrxes of calm, clipped ,wtUr\ they exploit тек opmmg. la«ЛиЛ Jrv<4x&-Ains-/Аяг A';tf Гмш te »лг /А/ A«r

 •BRARIAN US BS s T w I А Ы Sv 5 4 14 -2 I '2 Ю V (jail type Infantry (Char-w««> Ihr I illinium t* that ,,nr*l "I S/uh r Mnimn nnr whnir fitffhf II il mutt /mini I hull limn the hilr/in I iixa/n щ t hr Ьнп11n nun imh i\ n inmlrt fnyhrt who \iiiiln Ihr iMilllr/irU hnlnril wilh nnr /пи hn

Unit TVpr Infantry (Character) l пн Cuinpi'«iiiun I Watch ( jpi.iin WARGEAR: * pistol •Owe combat weapon * grenade*» * Ktak grenades 'Itemhalo (рк 107) '^peciaUaaue ammunition '1’b svH:iAl. Rl \ V S: * 4»<iTh*> Shall Know No F**ar ' lr»il»-ptn^pn, character •4U400 Тыдка (рн l‘*>

VETERANS It says much about (hr DeathwaUh that its line infantry air veteran Space Marines, each a one-man arms capable of pwgm* а жегчн nest fn himself. Each has ierved Humanity for decades, even centuries, proving his abilities beyond doubt before being seconded to his new role These

BIKERS ^ throat) tmr of the DeathwaUh Hr,kn \ methamnd itenl« >fim tht last sound hi. quarry ham. These Амилwn well used to *"«•** alone or in small grout» for days or fVfn u«eks at a tone, for the takes they nde to bottle a,e on,met m^nU bases asudl as un‘quel\ deadly war assets Hugged and


 /V gun lunrt trucks the xrnas adversary, spitting fite ns the brutish machine fnmi'ls ufrm the friths of uw limit ufrm the utmr ****V as the Rhino, the Rauuback is ftimed for the bttltinrr it stakes beiictm reliable t rails fr at anil light tank Mans Watch t of Hams «* these tanks as mobile

 jbatf ivUrani + fight t* ТвгттвШ „мл eft tjmholt 4 Or ImfifTUim i auftAi /Aw <wv«f wvrnv *•« ***■ willpurwHr luthat of a walking lank. »o pterwu* art try wtfl that the Ikeathumtih *Д «о#т abandon them По алmdaid щеаропп of a ЬгшшЧя* и imprtunt - in awful the uearer hold* a itorm Mlet

When the md/rm liable Walken known as Dreadnoughts go In war. the battlefield shakesat thru tread Within their adamantium hull п a sarcophagus - and within that, the mfrfdrd bid) of a Spare Marine laid low in halite Driven h\ an endless nerd far mengr. the* heroes air truly fearsome. 'I'hrir

VANGUARD VETERANS Hurtling from tk, fa ullJi n ur'»m of p ,urfnnn ^ l tmguard Veter am of the IknlhuxiUh xtnkr ni lethal Thru wamor) itfmiaUu •n fnnfMMnt miauhi, then JuU al ttrm i n twA Ihnt nrn • urh wamor ran rhangr ihr flow of hat lit Uuhagtanrr. thn OiUU (hr игак /янnh ,« Ihr enemy Itnr

***f/*~* uniA « u*m * vno-uton anA a Am * »'—■*O^inm^n “<,hf ^ ^ <^^^г<п, **■" * *r 1<прт, ж tnofmwis ,n thf run* hmdf ГН~ «г /V cttrtf W ^ *”""***Г**^ •-*«* *.*«„„* |#euJ 4, A П,фщи^4Л,х™мпн*иктт*т1ЪиГ*п1тт*и/ш**и4тац cw___ ^ . j \t*utkl Mtwr thf kill Traffic ntr vn/ w* /V nttsuk Whm , ^

FORCES Of THE РЕДТНУЩСН l tw 1..11...stag lion detail» hatkground and rules information dun describe the forces used by the Deathwatch - their i.11 n it,, u vehicles and dn characters dial lead them to battle. This section will enable you to forge your collection of tW'rtihttau,l oiiniatui es

л \ хелоя hordes on their home worlds, or IV Block Speer Strike Force allow» you to field the Aha heltlrlldd. Whether you wish to reprrsenl a U-. i ,' ,Mlnclw* Irmi” of 'be Deathwatch on the Warhammcr 40,000 .....................*..... »e choices below offer a great was t„ pick your army. M

DKATl l\V.\T( I1 WAR(IRAK I.IS I Hse*»' list' ds'latl the print* '.tint's stl SUlhtU* item* ttl St Itl grill atailtlhh In unit* III уши .и111у. Vlilliy null rnlrle* ill lb* ||»|»'Ь|‘|Ч' •I*'»1 UdWvvs ii\t Ititlc "#iiivai option* Iпин »чп «и шин ul tin %e lists In li IiihImih **, ihr afwy h*t

' u°^ur " «lord Тгы«. rules'” d "r "—-m to «Ita, V* *fw,ul «»U« «• — ^ -r «.diected ‘"J-.-uW un.. ,lr '^T ,КЛ "T un“^ <>***. «.кг •* un- ■“«w-these ,,r д„ ^ ~ ,Ыр "* —pb Imed h» '"•**'««•*— «м!й1 Й?,hr *"»» *“«" ЕЖТ&аа ЫЫшргтт isSd r,™" *r~ -—- - < ..r £ - -^й~аггйГ" ~ *«"“ «*«• •‘"‘-H

ЛЯКЯ* the аггосятел of the DoAmdl (oold mean the different г between Banfhoi.is of F.ryxia tirfcMqcn*» Anxw .pew Vr r*f,/r Uf, t, irarrh vf cb MtMLSb ipml rUrtuin aorfen, v,M М/iMoik^ujC^ •*•■**' •*»«*•* «мм»» o, ^ f ibatbbobrrltfHtbudtipniudAr* Tb*.rki------1rVi' tow of Act firrti !’rattan t

ARMOURY OF THE DEATH WATCH Пил section of Coda. Iknthicatih li»i* the weapon* *n<l npiipinnii и». <11ty Им lb aihwafrlt, along with fhr rob* f,„ , them >n your game* of Warhammer lO.(MX). RANGED WEAPONS Profiles for the following ranged weapon* urr Inrhidrd on il.c prolllr* page

 •V I Пя.,*мпук<п ^ КЛе» svoms»» »4 tfcw 1«ч.» linltsl bolignn. 1и4ч>и1^гад^ц ;N.j<\. ч Н»л\\ Но» >t к Sri * i \i Ism i \MMIMI ion M. /V..M..../.A HU .A../ к/л/пм nnilMl «MW*/ *eni«uv Мя/ А..А/ sfnbth*! Ml mi мм/t Itntgnn/irr Mu mr AiJI/nr \hrll% /1//../-./A 14,1 Мя/ rt^/.u/u fo UIIHuHtfarx

w V.111'1 VVKAPONS —....... .... c“ *» • Ьлтпм • Ь.и||ч\м||1( ' W combat weapon kvipont • «glutting daw PoWVI IlM mpuni I lltllulri hailllllri I*o\\kk Fist \\t> Atxn hk\ Mhtacun /Лоы<* ,kf Р**А**14Мт /»W, Du under Imfurrum л, 1*н<л<л1г ,n adapt in mattery loAn«**we/. Du adddum .</

SPECIAL ISSUE WARGEAR Bole» for «hr following can hr found in Ita/hammn 40.000: The Rules. Frag grenade** Ktak grenade» Mefta bomb» Psychic Iwod • See .««.Ault grenades AUSPEX Л shod ranged yeanning device. the auipex unities broad •eentmgfh deUelnm matin to fnnfmni townM rnemus \ model

 Лк Mission Tactics special rule represent.» the unique «а» in which the Deathwaich go u> war. At the чип of sour first turn, pick one oT the following Mission Tactics. It «ill remain acme for the entire battle unless vou decide to change it as dcscriVd below. Ал Jong лл the Tactic h acme, it


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Miniatures (Wh 40000) Imperium Space Wolves Space Marine ...Warhammer 40000 фэндомы 

Stormwolf - Fast Attack - Points = Land Raider minus 35
BS4 - F12 S12 R12 HP3 - Vehicle (Flyer, Hover, Transport)

Wargear:
Twin-linked helfrost cannon
Twin-linked lascannon
Two twin-linked heavy bolters - May be replaced with a Skyhammer launcher for free, or two twin-linked multi-meltas for 20pts
Ceramite Plating

Special Rules:
Assault Vehicle
Power of the Machine Spirit

Transport:
Transport Capacity - sixteen models
Fire Points - none
Access Points - One ramp at the front of the hull

Stormfang Gunship - Heavy Support - Points = Land Raider minus 30
BS4 - F12 S12 R12 HP3 - Vehicle (Flyer, Hover Transport)

Wargear:
Helfrost destructor
Two twin-linked heavy bolters - May be replaced with a Skyhammer launcher for free, or two twin-linked multi-meltas for 20 pts 
Two Stormstrike missiles - May be replaced with a twin-linked lascannon for 15 pts
Ceramite Plating

Special Rules:
Power of the Machine Spirit

Transport:
Transport Capacity - six models
Fire Points - none
Access Points - One at rear of the hull 

Helfrost cannon
dispersed - R24" S6 AP3 Heavy 1, Helfrost, Blast
focussed - R24" S8 AP1 Heavy 1, Helfrost

Helfrost destructor
dispersed - R24" S6 AP3 Heavy 1, Helfrost, Large Blast
focussed - R24" S8 AP1 Heavy 1, Helfrost, Lance

Helfrost - If a model suffers one or more unsaved wounds from this weapon, it must pass a separate Strength test for each wound suffered or be removed from play

WARM AW ME? •jgJPARHA’-Mi: u CITAotL Milium wl-. ISSUED ii 26 JULY 20 »4 £?«;S4aW/SSCAi/€3.2l/»to r FULL i RULES JHSIDE,,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Miniatures (Wh 40000),Imperium,Империум,Space Wolves,Space Marine,Adeptus Astartes

SrORMFAHG GUNSHIP VM a massive helfrost destructor running the length of its fuselage and enough auxiliar weapons to rival a battle tank, the Stormfang Cunshlp is designed to rain death from the skies, blasting the foe into submission as the Space Wolf packs advance. 2 wmtNtMF T , ' ' The


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сделал сам ...Warhammer 40000 фэндомы 

Drazhar, Living Sword...
Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,сделал сам,нарисовал сам, сфоткал сам, написал сам, придумал сам, перевел сам
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длиннопост ...Warhammer 40000 фэндомы 

ВСЕ ПРАХ...,длиннопост,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы
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Corsair Craftworld Eldar imperial armor codex ...Warhammer 40000 фэндомы 

Честно был очень удивлён что прошло так много времени и никто не слил инфы с 11 ИА 2 редакции сюда... Лулзов много, у корсаров батлфокус и много новой даки и тишина... Так что я слоупочно компенсирую это.


Imperial Armour The Doom of Mymeara What1 sin the Book? • New Units • Corsair Jetbikes • Skathach YVraithkmghts • All New Eldar Corsair Army list • Rules revised for all Eldar Vehicles and Characters furyst illuriiJ,Corsair,Craftworld Eldar,Эльдар, Eldar, Корабельники,Warhammer 40000,wh40k,


The Corsair Prince gets six different paths to follow. A prince can come a psyker. One way is to dabble in malefic demonology, obsessed with finding artifacts of the ancient eldar, leads too demonic possession. If it goes wrong, it has horrific consequences…. Another path has a prince who has to keep summoning until he runs out of warp charge points or dies doing it.

His retinue are gone and are replaced by the Void Storm squad all of whom are Felarchs and can be armed with a variety of exotic weaponry from Eldar through Harlequin to DE and some new stuff. Void Storm squad get void hardened armor which is a 3+/5++ armour save now.

The Shadowfield is still in there too.

The Prince can access ANY remnant of glory, enigma of the Black Library or the relics listed in the DE codex.

The Prince can take a Corsair Venom like an Archon can. Corsair Venoms can now have two heavy weapons including splinter cannons or a mix of Eldar heavy guns and DE. So they can take scatter laser and a splinter cannon at the same time.

A Corsair Baron is a new HQ that sits between the Prince and the Felarchs in the ranks of a Corsair band.

Formations There are some that resemble loose associations and war bands rather than rigid military structures. One uses multiple princes.

The Void Dreamer Gets a major buff. Able to take Telekinesis now and will be ML2. Void Dreamers can use the webway to suck an enemy unit or vehicle off the map and place it into ongoing reserve.

Infantry get boosts. Corsair Jet Packs give a 4+ armour save. WS and BS are 4 as per other Eldar. Felarchs have 5 and 5. Each model can have a different weapon including splinter rifles.

Felarch’s have an ability that helps their unit in close quarters fighting. Not sure if that means shooting, assault, or something else.

There’s an army-wide power akin to battle focus “but a little different”.

New vehicle wargear kinetic fields which is a 4++ against anything within 24″. The 4++ works in CC as well where it becomes rerollable. Wasp Walkers can take kinetic fields which means they’ll tie things up in CC pretty well. Corsair vehicles can really be in the thick of it.

Corsair Jetbikes – There are new models completed by Will Hayes. He coyly confirmed this to me. Corsair Jetbikes can take splinter cannons. The Corsair Prince can take a jetbike.

Warp Hunter – D strength minus 1. Same profile as before not sure if the AP moves to 2.

Firestorm gets ignores jink and rending.

Hornet pulse lasers have a higher cost.

There are lots of specialist grenades that do different things including building and fortification busting. One is a S: D grenade that can be thrown but cannot be used in CC.

Bel-Annath gets a makeover but not sure on the detail.

Changes to how Spectres and Iryillth move.

There is a new Wraithlord variant produced by Will Hayes.

Revenant, Cobra, and Scorpion all getting updated.

No more void dragon phoenix.



And from the Amsterdam Open we have:
Via Lord Thørn on B&C

Anyway, I’ve got a few things to add to this list :
Doom of Mymeara 2nd edition should be out soonish (in the next couple of months), with an updated and expanded corsair list (new units, but no or few new models planned)
Who wants to put money on a highly mobile jump force of infantry and light vehicles updated to 7th Edition?
I predict a LOT of D in there…


Perils of the Warp Chart

Corsairs have their own unique Perils of the Warp chart. In addition to the Void Dreamer, Barons and Princes can be Psykers.

D6
1- Devoured. No Ld check. The Psyker is claimed by She Who Thirsts. Gains Demon, Hatred (Khorne), Rending, and may run +3 inches. Control switches to your opponent. If the psyker is part of a unit they’re locked in combat.

2-3 Soul-Wracked. Slaanesh gives them a back massage is basically what the fluff says. The unit (not just the model) are pinned and your opponent gets to change the target of the psychic power being cast.

4-5 Warp Terrors. Demons swirl about the veil. Unit and all Corsair units within 6″ must make a morale check on 3D6 take the two highest or fall back.

6 The Eye of She Who Thirsts. The Psyker gets the attention of Slaanesh. For the rest of the game perils happen for the psyker on any doubles.

Psychic Powers

– Psychic power #5: Warp Tunnel – WC2 – Pick a friendly unit within 6″. Make a no-scatter Deep Strike anywhere on the table. The target may shoot and assault as normal. For every 6″ moved this way roll a D6, for every 1 rolled take a wound (saves allowed).

– as a whole their psychic powers are pretty average though. The one that puts enemies into ongoing reserve is powerful but it’s WC3. Not witchfire though so that’s good.

– Primaris power under Aethermancy… not so good IMO.

Path-Ward, WC2 (why?) – Blessing, only works on Corsair faction units. The unit automatically gets a ‘6’ on difficult terrain rolls, charge distances, thrust moves, hit and run moves, reckless abandon special rules. If it was a D3, it’s a 3.

I guess that’s a very long, predictable charge range though.

Army Special Rules & Info

By the way, regular troop Corsairs (now called Reaver Bands), got defensive grenades.
Not sure about the vampire hunter. Firestorm yes. Lynx is still there, holofields unchanged. Sonic lance unchanged, It has a whole new gun though:

Corsairs get these two rules:
– Dancing on the Blade’s Edge: Corsairs are piratey and stuff and not the most disciplined. They come with two Ld Values, ie 8/5. You use the lower value when trying to regroup.

– Reckless Abandon: If within 12″ of an enemy, the unit can “battle focus” only after shooting. But don’t roll D6, it’s a flat 6″. Jetpack units get 6+D6″.

Princes can take relics from either book as well as the Harlequin book. Hello Mask of Secrets.
Dissonance cannon: 24″ S5, AP4, Heavy 1, pinning. For each additional model in the unit that hits, add +1S and -1AP. So if three hit that’s S7 AP2 on all of them. Not bad.

grenades – Tanglefield
S2, AP-, blast. Any unit hit by it takes a strength test, if failed reduce initiative and WS in half until next turn.

So the cloud dancer felarch comes with a brace of pistols, either or both of which can be exchanged for a list of named items…
… but the default loadout just says ‘brace of pistols’.
Meaning what – brace of shuriken pistols? Fusion pistols? Laspistols?
Brace of Pistols is wargear that effectively gives access to 2 shuriken pistols and 2 splinter pistols.

– Yes the Corsair Prince and Baron can both take a Cloud Runner jetbike.

– The Baron is a 30 point HQ base, super cheap. He’s not an IC, can take a lot of upgrades such as a shadowfield, pay 15 pts to become a lv1 psyker. I think he’ll see a lot of action.

– The Prince dropped 25 pts. Anything with 12″ uses his Ld.

– Yes Corsairs have a pistol fetish. They have access to 4 pistols (but can of course only fire 2). For one, this means that they all have 2 CCW.

– There are scout Corsairs called Ghostwalkers. They get stealth, scout, infiltrate, plasma and defensive grenades, and a lasblaster. For one point per model they can get longrifles. They can also get flamers, fusion guns, shredders, and blasters (1 per 5). And they can get haywire grenades.

– Corsair jetpacks grant 4+ armor

CW Eldar, Dark Eldar, and Harlequins are battle brothers. Tau, Imperials are Desperate allies, never may be in a list with Chaos, Nids, Crons. Nobody is allies of Convenience for Corsairs (except different parts of their own detachment lol)hey gained open-topped… But get 4++ rerollable vs shooting whenever they jumped or deep struck on the previous turn.

– For +10 points Corsair Reavers (“basic” Corsairs) can all upgrade to Void Hardened armor. This gives them 3+ armor and re-rolls for dangerous terrain and difficult terrain, but they lose Fleet.

– Balelight: Pistol 3D3, rending, blind, one use, 8″, S3, AP6.

– Elite Slot: Malevolent Band. These corsairs are half-insane because of Slaanesh gnawing at their souls and therefore charge into battle with berzerker-like rage.

: Any Corsairs within 6″ of them get -1Ld
: They’re 2W models with FnP
: Fear, fearless, fleet, furious charge, rage
: 5 points gets the whole unit Jetpacks or Heavy mesh (4+ armor). No-brainer.
: Can get melta bombs, venom blades, power swords (1 per 5)
: Comes with brace of pistols and a CCW

In other news, the Corsair Prince can be configured as a “drug lord” and have a better combat drug chart than dark eldar – and it works for his whole detachment. Roll a 6 on the drug chart and your prince goes full El Chapo and gets to roll for two drugs.
Dark Eldar need a new codex.

Looks like no new model support other than the new WK and the jetbikes and those look like modded kits. FW told me though that they plan on releasing more in the future but couldn’t say what or when.

Corsair Formations & Detachments

Anyway Corsairs can take a CAD. Or they can organize into a…
Corsair Fleet Raiding Company
Mandatory stuff:
– Command Crew (1-2 HQ, 0-1 Elite, 0-1 LoW)
– Primary Coterie (1 HQ, 1-3 Troops, 0-2 Elites, 0-2 Fast, 1 Heavy)

Optional 0-3 Coteries (same as primary)

Features:
– Obsec Troops
– Coterie Specializations. Each Coterie can select one of the following rules and you can’t double up on any rule pick. (Command Crew doesnt get one):

Titan Breakers – Preferred enemy tank and walker
Head Takers – Rerolls 1 to wound in CC
Sky Burners – Deep strikes scatter D6 and reroll failed reserve rolls (optional)
Vault Breechers – Gain Dissonance breech
Night Hunters – Gain Night Vision and Preferred Enemy (stuff at night)
Hate Bringers – Pick an enemy unit on turn 1. The Coterie’s infantry and jetbikes get Hatred (those guys) for the whole game and if you kill those guys gain a VP. Any part of your army can kill it for the VP doesn’t have to be the coterie with this ability or even Corsairs.

Drawback!!! Internal Politics: Your Coteries count each other as Allies of Convenience. This is potentially a big deal.

The book also has more choices for the Eldar Warhost formation in the CW Codex. Lots more actually. Here’s one.

Lord of the Undying Host (Command Choice)
1 Wraithseer
1-3 units of Wraithblades

Special Rules:
– Wisdom Beyond the Veil: roll 2D6 for warlord trait, pick the one you like
– Bound to Serve: Wraithblades and Wraithseer re-roll to-hit rolls of ‘1’ in the first round of CC

Warhost (decurion type detachment)

There’s an alternate to the Eldar Warhost in here, sort of a modified version where instead of getting the buffed battle focus thing, you pick a trait.

Warhosts of the Pale Courts (The Pale Courts are the minor craftworlds), uses normal auxiliary and command choices
– Pale Courts Battlehost: Farseer, 3 Guardian Defender units, 0-1 Warlock councils
– Pick one of 11 traits.

> Crossroads of Eternity: The Battlehost may include a Harlequin Troupe, counts as CE Eldar faction

> Children of Khaine: The 3 units of Guardians must be Storm Guardians who are S4 when they roll a ‘6’ to hit

> Disciples of Vaul: The Battlehost adds 1-3 Vaul’s Wrath batteries and the Guardians may take 1 support weapon per 5 models

> Graveyard of Dreams: The Battlehost must take 3 Wraithblade units, the Guardians become 0-3. The wraithblades get Crusader.

> Tomb-Ship of Fallen Heroes: The Battlehost uses a Spiritseer or Wraithseer instead of the Farseer, roll 2D6 take the best for WL traits. Must also take a Wraithlord.

> Aspect-Lord Shrine: Guardians become 0-3, Battlehost must include three Aspect Warrior units from a single aspect.

> Fortress of Discipline – Battlehost adds 1-3 War Walkers or 1 unit of Wasps. They get pinning against anything Guardians targeted that turn.

> Swift to Anger – Battlehost must inclide 1-3 Vyper units or 1 Hornet unit. They get outflank and re-roll reserve rolls.

> Halls of Martial Splendor – Take an Autarch instead of the Farseer in the Battlehost. He re-rolls misses and wounds in a challenge.

The strong stand alone – The Battlehost adds a single squadron of Warp Hunters, Night Spinners, or Fire Prisms. Your army can’t contain any other detachments except more Pale Courts Warhosts.


New Vehicle Details
– The Phoenix Bomber looks unchanged other than dropping 20 points.

As well as the Wraithknight (there’s a new one) and the new Revenant.

Unfortunately Prism blasters (focused and dispersed), as well as Ghostlight are the same as they are on the FAQ downloadable from FW’s website, which is to say, lacking. I don’t have info on the Spear of Twlight, Irillyth, or Spectres themselves though, sorry. I have the corsair stuff mostly.

Is Firestorm in the book?
Yes. Its gun got rending and ignores cover vs skimmers and flyers.

– Warp Hunter, 185 points, can be squadroned. 36″ Str: D minus 1 AP2 with small blast barrage D3+1 shots. Also has a template firing mode.

– Kinetic Fields grants a 5++ save to vehicles, increasing to 4++ re-rollable if the vehicle deep strikes or moves flat out. Wasps get it when jumping. Doesnt work in melee but this is damn good.

The Phantoms guns got a boost

Eldar Lynx:
12/12/11, 5 HP
Heavy Support NOT a superheavy
Costs 5 more than a Land Raider
Flyer with skimmer mode
Can Deep Strike
Can’t jink when flying (it’s too clumsy), only snap firing when flying
Comes with a shuriken cannon, can turn it into a BL/SL/SC for +5 pts

Lynx Pulsar:
Saturation: 48″ Str, AP2, Ordinance 1, Large Blast
Salvo: 48″ Str, AP2, Ordinance 3, Twin-Linked

it’s 60 pts cheaper and got +1 armor f/s

The Lynx Pulsar has an Ordinance 3, S: D, AP2, Twin-linked 48″ firing mode now, as well as the Large blast D which also gets ordinance

Sonic lance is unchanged

Revenant Titan
Gets a heavy 4 S8 AP3 skyfire, interceptor, sunder ”Cloudstrike” missile system. And it’s only hit on 6’s in close combat now (GMCs and superheavy walkers hit it on a 5+). Titan holofields are unchanged. Weapons are unchanged. 

– The Nightwing is only 25 points more than a naked Farseer. It has stealth and Agile.

– you can arm a Wasp with both a dark lance and a bright lance.

– Wasps get D6+1 hammers of wrath when they assault using their jump jets. They gained open-topped… But get 4++ rerollable vs shooting whenever they jumped or deep struck on the previous turn.

A lot of folks seem to hate shooting D weapons these days, so if these rumors are true and the Pulsar is changing THAT much it may not be too popular with quite a few people. Also only being able to hit the Revenant on 6’s in hand to hand really cranks up the power level notch on that thing a whole lot.

I can’t imagine the Phantom that’s like 3 times as big as the Revenent not getting the same rules as far as that goes. The titan holofield rules staying the same won’t hurt sales either for these big boys.

Eldar Corsair Jetbikes,Corsair,Craftworld Eldar,Эльдар, Eldar, Корабельники,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,imperial armor,codex


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