SI E232: CRAFTWORLDS - 7. DESPITE THE ASURYANI'S DESPERATE EFFORT TO SEPARATE THEMSELVES, HE / Exarch :: autarch :: Warp Spiders :: Warlocks :: Dire Avengers :: Fire Dragons :: Guardians :: Avatar of Khaine :: Howling Banshees :: Farseers :: Imperial Guard :: wh humor :: Craftworld Eldar (Эльдар, Eldar, Корабельники) :: Slaanesh :: Imperium (Империум) :: Aeldari (Эльдари) :: Chaos (Wh 40000) :: Wh Other :: Warhammer 40000 (wh40k, warhammer 40k, ваха, сорокотысячник) :: spiritseer :: длиннопост :: DongGoolTroll :: фэндомы

Dire Avengers Farseers Howling Banshees Guardians Imperial Guard Imperium Warlocks Slaanesh wh humor длиннопост ...Warhammer 40000 фэндомы Craftworld Eldar Aeldari Wh Other Chaos (Wh 40000) spiritseer DongGoolTroll Exarch Fire Dragons Warp Spiders autarch Avatar of Khaine 

SI E232: CRAFTWORLDS - 7. DESPITE THE ASURYANI'S DESPERATE EFFORT TO SEPARATE THEMSELVES,
HEALTHY, SOUND AND NOBLE!
THEY AREN'T PHYSIOLOGICALLY DIFFERENT FROM ALL THOSE CORRUPTED AELDARI.,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire Avengers,Craftworld

SI E232: CRAFTWORLDS - 7 2
IN ADULT LIFE, EVERY ASURUANI CHOOSES ONE PATH,
University of Asuryan
Departments Overview
ARTISAN COMMAND SEER OUTCAST WARRIOR ___WFFR_______
AND ONCE THEY HAVE WALKED A PATH FOR LONG ENOUGH, THEY CHOOSE ANOTHER.,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k,

SI E232: CRAFTWORLDS - 7_3
SINCE AN AELDARI'S MIND IS FUNDAMENTALLY VULNERABLE TO ENGROSSMENT,
THEY EVENTUALLY BECOMES SO WHOLLY FOCUSED UPON ONE THING.
THESE ASURYANI ARE SAID TO BE "LOST UPON THE PATH".,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire

SI E233: CRAFTWORLDS - 8 1
NOBODY IS DISRESPECTED FOR CHOOSING A PARTICULAR PATH,
NON-WARRIORS ARE ALSO RESPECTED!
BUT STILL, IT’S THE WARRIOR PATH THAT GETS THE MOST SPOTLIGHT.
THE WARRIOR,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire

SI E233: CRAFTWORLDS - 8 2
MOST CRAFTWORLDERS WALK THIS PATH AT SOME POINT IN THEIR LONG LIVES.
mmm »a os emesd
0KJÜ®
	31333	
		
	2tS®sti) cï31[MB3SD m Jfl	
AND HAS UNIQUE FIGHTING TECHNIQUES, WEAPONS AND ABILITIES.
EXPERTISE
MATTERS! WELL, YEAH,DongGoolTroll,Warhammer 40000,wh40k,

SI E233: CRAFTWORLDS -83
BUT.THE WARRIORS ALONE
IMPOSSIBLE



THAT'S WHY MANY ASPECTS TEAM UP WHEN THEY GO TO WAR.
SO -GUARDIANS',
THE AELDARI MILITIA, ARE CALLED TO ARMS.
ALTHOUGH BEING MILITIA, THEY CAN RIVAL THE PROFESSIONAL SOLDIERS OF LESSER RACES.
WE MAN THE WEAPON

SI E234: CRAFTWORLDS - 9
DIRE AVENGERS' ARE THE MOST COMMON ASPECT WARRIOR.
ARMED WITH A WEAPON THAT SHOOTS '	SHURIKENSRAZOR
-SHARP MONOMOLECULAR DISCS,
©©©©
©©¡is cm cam ‘¡¡ça? mm HftsoBs» smsm ®ei
ASPECTS!
MOST ASURYANI FORCES ARE FORMED WITH DIRE AVENGERS AT THEIR CORE.
THE FOOT

SI E234: CRAFTWORLDS - 9 2,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire Avengers,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Farseers,Avatar of Khaine,Howling Banshees,Guardians,Exarch,autarch,Fire Dragons,Imperial

SI E234: CRAFTWORLDS -93
'HOWLING BANSHEES' ARE AGILE MELEE FIGHTERS.
^FAt^d^ma^esîthë^entraO!
(¡ner^u^MEmsIoWIm
TJEARBYlENEMIES
FOR THE BANSHEES, EVEN A MOMENTARY PARALYSIS IS
MORE THAN ENOUGH,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire

SI E235: CRAFTWORLDS - 10_1
THE WARP SPIDERS' ARE CONSIDERED TO BE THE BRAVEST OF ALL ASPECTS.
mmm '¡¡kep wtm axecsr
WS3? JBOJinS WJGSk
EVEN A MOMENT IN THE WARP IS A MATTER OF INCREDIBLE DANGER FOR AN AELDARI.
Vou,REjCohere V0U GET A 2 °arlia/q^,DongGoolTroll,Warhammer 40000,wh40k, warhammer

SI E235: CRAFTWORLDS - 10 2
COMPENSATING SUCH RISK, THE STRATEGIC VALUE OF THE WARP JUMPS IS ENORMOUS.
A WARP SPIDER'S WEAPON FIRES A CLOUD OF RAZOR -SHARP MONOFILAMENT WIRE.
YOU CAN FEEL THAT IN DAWN OF WAR 2...
MAlif,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха,

SI E235: CRAFTWORLDS - 10_3,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire Avengers,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Farseers,Avatar of Khaine,Howling Banshees,Guardians,Exarch,autarch,Fire Dragons,Imperial

SI E236: CRAFTWORLDS - 11 1
' AUTARCHS'ARE AELDARI COMMANDERS.
WHILE MOST AELDARI CUT THEMSELVES OFF FROM THE ASPECT THEY LEAVE BEHIND,
ONE SHOULD
AVOID EXCESS
AUTARCHS
MB № mm m, Mangos,



UNLIKE EXARCHS, WHO ARE COMPLETELY ENGROSSED IN A SPECIFIC ASPECT,,DongGoolTroll,Warhammer

SI E236: CRAFTWORLDS - 11 2
THE AUTARCHS CAN GUIDE EVERY WARRIOR FROM EVERY ASPECT.
AELDARI RUNE FOR AUTARCHS
AS AELDARI ARE^SO FEW IN
number;
.WHILEIOJHERS
RECRUIT
AUTARCHS NEVER SACRIFICE THE PATH THAT INVOLVES THEIR KIN UNLESS THERE IS THE USE OF PSYCHIC ENERGY NO OTHER CHOICE.	IS PATH

SI E236: CRAFTWORLDS -113,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire Avengers,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Farseers,Avatar of Khaine,Howling Banshees,Guardians,Exarch,autarch,Fire Dragons,Imperial

SI E237: CRAFTWORLDS - 12J	
THOSE WHO GOT LOST ON THE	THEY CAST RUNES MADE OF
PATH OF THE SEER BECOME	A SPECIAL SUBSTANCE CALLED
' FARSEERS «	'WRAITH BONE'
%		 I'LL TELL YOU "X ABOUT THIS f \ IN THE VERY
	[ ^n|NEXT EPISODE
	
TO DIVINE THE MANY FUTURES OF THEIR CRAFTWORLD
WHAT SHOULD I DO

SI E237: CRAFTWORLDS - 12_2
SO THE CRAFTWORLDERS LOOK TO THE FARSEERS FOR LEADERSHIP IN ALL THINGS.
FARSEER STOCKS
OF COURSE, THEIR PSYCHIC CAPABILITY IS OVERWHELMING.
Jl ÆA
m,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire Avengers,Craftworld

SI E237: CRAFTWORLDS - 12_3,DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire Avengers,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Farseers,Avatar of Khaine,Howling Banshees,Guardians,Exarch,autarch,Fire Dragons,Imperial


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SI E232: CRAFTWORLDS - 7. DESPITE THE ASURYANI'S DESPERATE EFFORT TO SEPARATE THEMSELVES, HEALTHY, SOUND AND NOBLE! THEY AREN'T PHYSIOLOGICALLY DIFFERENT FROM ALL THOSE CORRUPTED AELDARI.
SI E232: CRAFTWORLDS - 7 2 IN ADULT LIFE, EVERY ASURUANI CHOOSES ONE PATH, University of Asuryan Departments Overview ARTISAN COMMAND SEER OUTCAST WARRIOR ___WFFR_______ AND ONCE THEY HAVE WALKED A PATH FOR LONG ENOUGH, THEY CHOOSE ANOTHER.
SI E232: CRAFTWORLDS - 7_3 SINCE AN AELDARI'S MIND IS FUNDAMENTALLY VULNERABLE TO ENGROSSMENT, THEY EVENTUALLY BECOMES SO WHOLLY FOCUSED UPON ONE THING. THESE ASURYANI ARE SAID TO BE "LOST UPON THE PATH".
SI E233: CRAFTWORLDS - 8 1 NOBODY IS DISRESPECTED FOR CHOOSING A PARTICULAR PATH, NON-WARRIORS ARE ALSO RESPECTED! BUT STILL, IT’S THE WARRIOR PATH THAT GETS THE MOST SPOTLIGHT. THE WARRIOR
SI E233: CRAFTWORLDS - 8 2 MOST CRAFTWORLDERS WALK THIS PATH AT SOME POINT IN THEIR LONG LIVES. mmm »a os emesd 0KJÜ® 31333 2tS®sti) cï31[MB3SD m Jfl AND HAS UNIQUE FIGHTING TECHNIQUES, WEAPONS AND ABILITIES. EXPERTISE MATTERS! WELL, YEAH
SI E233: CRAFTWORLDS -83 BUT.THE WARRIORS ALONE IMPOSSIBLE THAT'S WHY MANY ASPECTS TEAM UP WHEN THEY GO TO WAR. SO -GUARDIANS', THE AELDARI MILITIA, ARE CALLED TO ARMS. ALTHOUGH BEING MILITIA, THEY CAN RIVAL THE PROFESSIONAL SOLDIERS OF LESSER RACES. WE MAN THE WEAPON PLATFORMS!
SI E234: CRAFTWORLDS - 9 DIRE AVENGERS' ARE THE MOST COMMON ASPECT WARRIOR. ARMED WITH A WEAPON THAT SHOOTS ' SHURIKENSRAZOR -SHARP MONOMOLECULAR DISCS, ©©©© ©©¡is cm cam ‘¡¡ça? mm HftsoBs» smsm ®ei ASPECTS! MOST ASURYANI FORCES ARE FORMED WITH DIRE AVENGERS AT THEIR CORE. THE FOOT SOLDIERS! MEANS YOU
SI E234: CRAFTWORLDS - 9 2
SI E234: CRAFTWORLDS -93 'HOWLING BANSHEES' ARE AGILE MELEE FIGHTERS. ^FAt^d^ma^esîthë^entraO! (¡ner^u^MEmsIoWIm TJEARBYlENEMIES FOR THE BANSHEES, EVEN A MOMENTARY PARALYSIS IS MORE THAN ENOUGH
SI E235: CRAFTWORLDS - 10_1 THE WARP SPIDERS' ARE CONSIDERED TO BE THE BRAVEST OF ALL ASPECTS. mmm '¡¡kep wtm axecsr WS3? JBOJinS WJGSk EVEN A MOMENT IN THE WARP IS A MATTER OF INCREDIBLE DANGER FOR AN AELDARI. Vou,REjCohere V0U GET A 2 °arlia/q^
SI E235: CRAFTWORLDS - 10 2 COMPENSATING SUCH RISK, THE STRATEGIC VALUE OF THE WARP JUMPS IS ENORMOUS. A WARP SPIDER'S WEAPON FIRES A CLOUD OF RAZOR -SHARP MONOFILAMENT WIRE. YOU CAN FEEL THAT IN DAWN OF WAR 2... MAlif
SI E235: CRAFTWORLDS - 10_3
SI E236: CRAFTWORLDS - 11 1 ' AUTARCHS'ARE AELDARI COMMANDERS. WHILE MOST AELDARI CUT THEMSELVES OFF FROM THE ASPECT THEY LEAVE BEHIND, ONE SHOULD AVOID EXCESS AUTARCHS MB № mm m, Mangos, UNLIKE EXARCHS, WHO ARE COMPLETELY ENGROSSED IN A SPECIFIC ASPECT,
SI E236: CRAFTWORLDS - 11 2 THE AUTARCHS CAN GUIDE EVERY WARRIOR FROM EVERY ASPECT. AELDARI RUNE FOR AUTARCHS AS AELDARI ARE^SO FEW IN number; .WHILEIOJHERS RECRUIT AUTARCHS NEVER SACRIFICE THE PATH THAT INVOLVES THEIR KIN UNLESS THERE IS THE USE OF PSYCHIC ENERGY NO OTHER CHOICE. IS PATH OF THE SEERS'.
SI E236: CRAFTWORLDS -113
SI E237: CRAFTWORLDS - 12J THOSE WHO GOT LOST ON THE THEY CAST RUNES MADE OF PATH OF THE SEER BECOME A SPECIAL SUBSTANCE CALLED ' FARSEERS « 'WRAITH BONE' % I'LL TELL YOU "X ABOUT THIS f \ IN THE VERY [ ^n|NEXT EPISODE TO DIVINE THE MANY FUTURES OF THEIR CRAFTWORLD WHAT SHOULD I DO TO ASK HER OUT? UMM. AND STEER THEIR PEOPLE TOWARDS BETTER OUTCOMES. BHmISiieSP FIND SOMEONE ELSE...
SI E237: CRAFTWORLDS - 12_2 SO THE CRAFTWORLDERS LOOK TO THE FARSEERS FOR LEADERSHIP IN ALL THINGS. FARSEER STOCKS OF COURSE, THEIR PSYCHIC CAPABILITY IS OVERWHELMING. Jl ÆA m
SI E237: CRAFTWORLDS - 12_3
DongGoolTroll,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Dire Avengers,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Farseers,Avatar of Khaine,Howling Banshees,Guardians,Exarch,autarch,Fire Dragons,Imperial Guard,Imperium,Империум,Warp Spiders,Warlocks,spiritseer,Slaanesh,Chaos (Wh 40000),wh humor,Wh Other,длиннопост
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при просмотре 8_1 у меня появился вопрос, существует ли у них путь айдола
Сразу перед путем автарха.
Nik_E Nik_E 03.01.202316:24 ответить ссылка 0.7
Даже путь укурка есть, почему не может быть айдола
Но абсолютно все пути умеют в искусство СМАТЫВАТЬ УДОЧКИ
В смысле у вас есть триллионы мяса, чтобы швырять его волна за волной?
Это очень сложный способ сказать "Имперская Гвардия"
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