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Horus Heresy Miniatures (Wh 40000) Warlord forge world Warhammer 40000 фэндомы
Характеристики на последней фотографии.
forge world Warhammer 40000 фэндомы
Дизайнер модели Фил Статсинкас (Phil Stutcinskas), фамилия из самого варпа походу.
вот вам англоязычное описание.
The Anvillus pattern Dreadclaw Drop Pod is a more sophisticated development of the Legion Drop Pod which, unlike its standard counterpart, is capable of fully powered flight and can be used both as a boarding craft in void battles and as an orbital assault lander. Up until the early days of the Horus Heresy it was used predominantly by the Sons of Horus Legion, with whom it was most associated, but its use was spreading to other Legions, particularly to carry Terminator squads and Contemptor Dreadnoughts into the thick of battle. Then, as Mankind's civil war escalated, demand for these powerful and highly effective war machines outstripped supply, even though their bellicose machine spirits were deemed by some to become treacherous and unstable after extended use. In the aftermath of the cataclysmic war of the Horus Heresy, the various Dreadclaw patterns fell out of use by the Imperium, but were retained in the Traitor Legions' arsenals as they fled towards the Eye of Terror, and can still be seen today at the forefront of many Chaos Space Marine assaults.
artist Khorne Horus Heresy Pre-heresy Primaris Space Marine Ultramarines Dark Angels sisters of battle Ecclesiarchy очень длиннопост Warhammer 40000 фэндомы Ordo Xenos Blood Angels Inquisition Chaos (Wh 40000) Slaanesh Imperium Primarchs Space Marine Undivided Dark Eldar Wh Past Astra Militarum Nurgle Harlequin Ordo Malleus Ynnari Necrons Tau Empire Chaos Space Marine Aeldari Craftworld Eldar длиннопост emperors spears TheChirurgeon Oleander Koh brazenbeasts Tomekeepers anxious flawless host Stealth suit minotaurs (WH 40000) lord of contagion Silver Templars Purge Astral Claws Emperors Children Crimson Slaughter Yncarne Huron Blackheart Possessed Marines Minotaurs (WH 40k) Death Jester lord of change Great Unclean One red scorpions Red Corsairs Shadowseer Bloodthirster Solitaire (wh 40000) Keeper of Secrets dark apostle Flayed One Scourge (WH 40000) Wraithguard Mordian Iron Guard obliterator nurgling Warp Spiders Raptors (wh 40000) Fabius Bile Flesh Tearers Carcharodons Lelith Hesperax Incubi Kabalite Warrior Vulkan Abaddon the Despoiler Jaghatai Khan khorne berzerker Ferrus Manus librarian (wh 40000) Noise Marine Wych Catachan Blood Ravens Mortarion White Scars Black Legion Iron Hands Perturabo Lion El'Jonson Angron Raven Guard Deathwatch Horus (Wh 40000) Magnus The Red Fire warrior plague marine Farseers Salamanders Alpha Legion Grey Knights Word Bearers Daemonette Terminator Squad Howling Banshees Imperial Knight Adeptus Custodes Iron Warriors Cadian Emperor's Children Death Guard Night Lords Thousand Sons World Eaters Dreadnought
Roboute Guilliman Primarchs Horus Heresy Miniatures (Wh 40000) forge world Warhammer 40000 фэндомы
ROBOUTE GUILLIMAN, PRIMARCH OF THE XIII LEGION
“Lord of Macragge,” “Master of Ultramar,” “Ruler of Hosts,” “the Battle-King,” “the Victorious,” “the Blade of Unity,” “Big Bobby G”
“Held by some as a paragon among the Emperor’s sons, Roboute Guilliman is as much a patrician statesman as he is an indefatigable warrior. A being of preternatural intelligence, cold reason and indomitable will, Guilliman forged his Legion into a vast force of conquest and control, a weapon by which he made himself master of a domain which spanned five hundred worlds.”
WS: 7 BS: 6 S: 6 T: 6 W: 6 I: 6 A: 4 Ld: 10 Sv: 2+
Sire of the Ultramarines: Guilliman and any unit he joins may re-roll failed Charge distances and ignore effects of the Concussion special rule. All Ultramarines in the same army as Guilliman gain +1 Ld to a maximum of 10. Invictarius Suzerain squads and Legion terminator units may be taken as troop choices.
Preternatural Strategy:
- if Guilliman is determined to have the first turn in a particular mission, the opposing side my re-roll successful attempts to Seize the Initiative.
- select a unit entry; units of this type now gain one of the following: Implacable Advance, Interceptor, or Tank Hunters (if they did not already possess it).
- when fighting in a challenge, Guilliman gains +1 WS on every round of continuous combat (to WS 8 on round 2, WS 9 on round 3, & so on). This effect resets with each subsequent challenge.
Unyielding Will: Guilliman’s Leadership value is not subject to any negative modifiers and he may re-roll failed Deny the Witch tests.
The Armour of Reason: Armour set continually rebuilt & adapted throughout the Great Crusade, with touches from Vulkan and Perturabo. Provides a +2 armour save & 4+ Invulnerable save, also the first failed Invulnerable save may be re-rolled.
Gladius Incandor: silver-bladed sword. Str: +1, AP 2, Melee, Shred, Murderous Strike*, Specialist Weapon
(Murderous Strike: Causes Instant Death on a to-wound roll of 6, any saves must be rolled separately from other wounds).
Hand of Dominion: offhand powerfist. Str: 10, AP 1, Melee, Concussion, Unwieldy, Specialist Weapon.
The Arbitrator: custom combi-bolter. Range: 18, Str: 6, AP 3, Assault 2, Rending.
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