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Roboute Guilliman Primarchs Horus Heresy Miniatures (Wh 40000) forge world ...Warhammer 40000 фэндомы 

Ну и наверное ожидаемый анонс, примарх 13 легиона. По мне, так отлично выглядит.

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ЫАСШЗ&,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Roboute Guilliman,Primarchs,Horus Heresy,Ересь Хоруса,Miniatures (Wh 40000),forge world

Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Roboute Guilliman,Primarchs,Horus Heresy,Ересь Хоруса,Miniatures (Wh 40000),forge world

ESP AND OR < UE1X1S AEASSAU < MA.CRA.GÜ1,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Roboute Guilliman,Primarchs,Horus Heresy,Ересь Хоруса,Miniatures (Wh 40000),forge world

Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Roboute Guilliman,Primarchs,Horus Heresy,Ересь Хоруса,Miniatures (Wh 40000),forge world

spanned five hundred worlds. “ hi '""“'Vfe'iutojf.i^, U* ws 7 Roboute Guilliman Unit Composition • i (Unique) Unit Type • Infantry (Character) Wargear • The Armour of Reason • The Gladius Incandor and the Hand of Dominion • The Arbitrator • Cognis signum - Frag grenades Ld Special

И немного правил для него (на англ):

ROBOUTE GUILLIMAN, PRIMARCH OF THE XIII LEGION

“Lord of Macragge,” “Master of Ultramar,” “Ruler of Hosts,” “the Battle-King,” “the Victorious,” “the Blade of Unity,” “Big Bobby G”


“Held by some as a paragon among the Emperor’s sons, Roboute Guilliman is as much a patrician statesman as he is an indefatigable warrior. A being of preternatural intelligence, cold reason and indomitable will, Guilliman forged his Legion into a vast force of conquest and control, a weapon by which he made himself master of a domain which spanned five hundred worlds.”


WS: 7 BS: 6 S: 6 T: 6 W: 6 I: 6 A: 4 Ld: 10 Sv: 2+


Sire of the Ultramarines: Guilliman and any unit he joins may re-roll failed Charge distances and ignore effects of the Concussion special rule. All Ultramarines in the same army as Guilliman gain +1 Ld to a maximum of 10.  Invictarius Suzerain squads and Legion terminator units may be taken as troop choices.


Preternatural Strategy:

- if Guilliman is determined to have the first turn in a particular mission, the opposing side my re-roll successful attempts to Seize the Initiative.
- select a unit entry; units of this type now gain one of the following: Implacable Advance, Interceptor, or Tank Hunters (if they did not already possess it).
- when fighting in a challenge, Guilliman gains +1 WS on every round of continuous combat (to WS 8 on round 2, WS 9 on round 3, & so on).  This effect resets with each subsequent challenge.


Unyielding Will: Guilliman’s Leadership value is not subject to any negative modifiers and he may re-roll failed Deny the Witch tests.

The Armour of Reason: Armour set continually rebuilt & adapted throughout the Great Crusade, with touches from Vulkan and Perturabo.  Provides a +2 armour save & 4+ Invulnerable save, also the first failed Invulnerable save may be re-rolled.


Gladius Incandor: silver-bladed sword.  Str: +1, AP 2, Melee, Shred, Murderous Strike*, Specialist Weapon

(Murderous Strike: Causes Instant Death on a to-wound roll of 6, any saves must be rolled separately from other wounds).


Hand of Dominion: offhand powerfist. Str: 10, AP 1, Melee, Concussion, Unwieldy, Specialist Weapon.


The Arbitrator: custom combi-bolter.  Range: 18, Str: 6, AP 3, Assault 2, Rending.

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красивые картинки Horus Heresy ...Warhammer 40000 фэндомы 

Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,красивые картинки,Horus Heresy,Ересь Хоруса
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сделал сам нарисовал сам рисунки IcyYmir'a Psyker The Assignment Imperium Librarium Арт-клуб ...Warhammer 40000 фэндомы 

The Assignment

В последнее время меня что-то попёрло на Псайкеров и вещи с ними связанные, так что решил для начала, между серьёзными артами слепить такой вот несколько мультяшный "The Assignment" - шкалу силы вархаммеровских псайкеров проще говоря.
Времени правда на этой ушло значительно побольше чем я думал - рисование 8-ми простеньких человечков оказалось более напряжным и затратным по времени, чем графонистый Генерал Зод, лол.
Зато получилось, вроде бы, довольно мило.
В качестве источников использовал лексиканум и викию.
№ Ш^ТГШ fHyl Щф Шх а: i: i я »:< ffilfl>:i) н: (рщ a?t, о а ? w i: i ? i a! УШЛуУНТЗ fffiñíTTfcT^ (STit) W :ij í; i :i j m \ iáj ШЩ )r;ii|i^ni$i:;gj7in4iai(ii:^uw;iiiT()i:i:ii^jií;iníi^T5^rn^yrraTT3n^ín^^T<i^ Ш!№цш*1У<эддж«кцм^ влиянияЮайю ПСАИКЕРСКОИГАКТИВНОСТЮ ВЕЙЙШ315ЙЬ0 ЕВ@ЭЩ§51ШП5Э5й Я
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Wh Video Wh Песочница ...Warhammer 40000 фэндомы 

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синемордые тау спешим стрелять и стукать Tau Empire ...Warhammer 40000 фэндомы 

орки лутают много Добра
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сделал сам нарисовал сам warp adventure комикс Wh Комиксы ...Warhammer 40000 фэндомы 

Десятый таки выпуск, товагищи.
Наконец-то возвращаюсь к сюжетной линии Хаоса.
Приятного просмотра. Наверное.
\VfiRr ШЖПТиПГ =/да™ 10 -ПОДЗЕМЕЛЬЯИТЗИНЧ мы точно должны ИДТИ К ЭТОМУ ПОГАНОМУ ОБМАНЩИКУ? МНЕ НЕ СИЛЬНО НРАВЯТСЯ ЕГО МЕТОДЫ... (Ж ПОМОЖЕТ НАМ ОСТАНОВИТЬ МАЛАЛА НЕ ЛАВ УНИЧТОЖИТЬ ЕМУ ПОЛ-ВАРПА. ДА И К ТОМУ ЖЕ МЫ С ТОБОЙ ПОЛАДИЛИ . КАКИМ-ТО ЧУДОМ. УЖ И С V НИМ ДОГОВОРЮСЬ... . с ВОТ ПОЭТОМУ ТЫ
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Менструальный маньяк хаос warhammer Игры Комиксы кровавые вороны гифки ...Warhammer 40000 фэндомы 

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Imperium Ultramarines Space Marine Land Raider Librarium ...Warhammer 40000 фэндомы 

«ЛЭНДРЕЙДЕРЫ» Ползущий через иоле боя, словно подвижная крепость, «Лэндрейдер» уничтожает всё на своём пути. Взрывы расцветают на корпусе громадного танка, по даже попадания из самого тяжёлого оружия оставляют лишь следы копоти на его орденских цветах. Подавляющий ответный огонь «Лэндрейдера»,
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Wh Песочница anon Wh FaQ ...Warhammer 40000 фэндомы 

Народ, ну что за зог?
Я тут захожу вечерком на вахареахтор и что я вижу? Слонишь и Никтонова в модерах.
За какие заслуги? Пачиму? Что дальше пони на шапках?
Горки Морки на них нет.
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Wh Песочница Graham McNeill League of Legends Warhammer Fantasy FB Песочница ...Warhammer 40000 фэндомы 

Грэм Макнилл, автор прорвы романов и рассказов по вселенной Warhammer 40.000\FB, переходит работать в Riot Games. Удачи Маку на новом месте работы

Originally Posted by Graham McNeill
If you don’t want to read to the end, the short version is this: I’ve been offered – and have accepted – a job with Riot Games, the producer of the phenomenally successful League of Legends. Clan McNeill is moving to Los Angeles.

I’ve been chatting with Riot for a little while and now they’ve offered me the position of Senior Narrative Writer in their Los Angeles offices. So, yeah, in the summer we’re leaving Nottingham and the UK and relocating to sunny California in the US of A.

This wasn’t a decision we took lightly. I enjoyed the work I was doing, where I was doing it and the way life revolved around our kids, friends, family, work, school and all the usual happenings that make up the everyday. We had Evan and Amber to think of, our own jobs and our house, our friends and families. We liked having all that close, and the idea of making such a life-changing upheaval was very scary. Far easier just to maintain the status quo, eh? In short, we were comfortable, but sometimes you need to change things up, to step out of your comfort zone, and I think we were all at that stage.

I first spoke with Riot back in December. I went over for an informal chat, not really knowing what to expect, but going in with an open mind. The people I met there were fantastic; full of passion and enthusiasm for what they were doing, and I came away feeling I’d had a real meeting of minds with the spirit of Riot’s creative heart. These were people who thrived on the sheer joy of creativity, where every avenue could be explored to see where it went. I came away tremendously excited at the possibility of working within those teams.

We went back over to California as a family in February so everyone could see LA and Santa Monica, to find out if it was a place we could see ourselves living and working. It most definitely was. And my second meeting with the creative types in Riot more than confirmed my desire to work with them. Their attitude to the work and the potential for all it offers in the future is incredible, which makes me tremendously excited about being part of it.

After some long, serious, grown-up talks about making the move, Anita and I came to the conclusion that the opportunities for our family were too incredible to pass up. It’s a life-changing adventure that’s going to be exciting and challenging all at the same time. It’s the kind of chance we had to snatch with both hands, as it’s the kind that doesn’t come around more than once. And I’d hate to look back in years to come with any kind of regret for the chances we didn’t take. So with a mixture of giggling excitement and trepidation at the thought of stepping into this brave new world, we’re getting packed up and looking west to this fresh phase of our future.

Ah, but what does this mean for all things Warhammer…?

Well, first and foremost, I’m a writer, so I’m not going to stop writing books any more than I’m going to choose to stop breathing. I’m still working on my current Horus Heresy novel, The Crimson King (I’ve just handed in the first half…) and will continue to write for the Black Library. Clearly my output will diminish, what with having a full time, salaried day job, but I’ll still be keeping my hand in. I have stories of Uriel Ventris yet to tell and the Battle for Macragge isn’t going to write itself. And, having been involved with the Horus Heresy series since its very opening act, I’ll be damned if I’m not going to show up for its final dramas and its curtain calls. Expect the odd quick read or audio to pop up here and there too. In short, I’m still going to keep you entertained with grim tales from the 41st Millennium, the Horus Heresy and beyond.

So, there you have it. As the summer dawns, Clan McNeill will be living it in California. Wish us well, and I’ll continue to talk to you all on Twitter, Facebook and e-mail.

Cheers,

Graham
Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Graham McNeill,League of Legends,Лига Легенд,Warhammer Fantasy,Warhammer FB,FB Песочница
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