Результаты поиска по запросу «

borg collective

»
Запрос:
Создатель поста:
Теги (через запятую):



Wh Песочница Красил сам (Wh 40000) Astra Militarum Imperium Kasrkin ...Warhammer 40000 фэндомы 


Никто не знает где сейчас можно еще таких же металлических хлопцев купить?
êto ft* * -%. ~4ä Л - ^SJ N $ .3 i* s a. «•:£ \*í,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Красил сам (Wh 40000),Astra Militarum,Imperial Guard, ig,Imperium,Империум,Kasrkin
Развернуть

Battlefleet Gothic Armada Wh Games Wh Песочница gif Wh Gif Wh Other ...Warhammer 40000 фэндомы 

Развернуть

Adeptus Custodes Imperium ...Warhammer 40000 фэндомы 

Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Adeptus Custodes,Imperium,Империум
Развернуть

Space Marine Imperium aeronautica imperialis Craftworld Eldar Aeldari Wh News ...Warhammer 40000 фэндомы 

OKAY - It might be small, but it's still a plastic thunderhawk.

Вы ждали пластиковый грозовой ястреб? Вы его получили!

Warhammer Fest ONLINE! «WHRHHMMERFEST f XIPHON INTERCEPTORS AERONAUTICA IMPERIALIS,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News
Warhammer Fest ONLINE! AERONAUTICA IMPERIALIS STORM EAGLES ftWRRHRMMERFEST f,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News
 -¿мп Wi w. P* \ ^ '7 у -. Ш—г* ! JJ Æ*5^' • пит 1 v,fc¿J^E¿£ Jf y. z-j^- i J3S& К ~ -ennuiir HQy ; 1 ¡A а к’-п ■flb Т'ж \¿ tUlJ Ш| 1 J ЯГ T i _l Э9 '^41 г ¿£У jg§j^^^. I c r, > M| ■CÉBi^^^i ЭНУ' ^ ИИГ^^_ ^ :,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space
Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News
Warhammer Fest E23 online: NAUTICA IMPER I ALI S IGHTWINGS tfWRRHRMMERFEST,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News
Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News
В ЭФИРЕ Warhammer Fest 2021 Online!: Day 4 Играет в Warhammer для 26 499 зрителей,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News
Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News

Warhammer Fest IwarhammkrI AERONAUTICA IMPERIALIS WRATH AND ANGELS ftWRRHRMMERFEST,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Space Marine,Adeptus Astartes,Imperium,Империум,aeronautica imperialis,Craftworld Eldar,Эльдар, Eldar, Корабельники,Aeldari,Эльдари,Wh News

Развернуть

Имперский перевёртыш Wh Комиксы MIXSAN рисовал сам ...Warhammer 40000 фэндомы 

Вот и прода. И анонс нового персонажа.
силия. СКОЛЬКО РАЗ говорить, ЧТО ПОАДвАТЬ НАДО Прямой РУКОи7 НИ г АВАР ОТ ЛИРМО/ опят онь/ ПОДАЧА/// 5------ (ОУУ!!!) А ТЬО/ ВЫАИМА КРАбАВ ЛАВИТ/ ЗАКУСКА ИЗ НЕГО ХОРОШАЯ ВЫХОЛИТ КАКОГО ХРЕНА? О, КРАСНЫЙ КОРАбЛИК? ЛУМАИЩЬ ИТА СМИЩНА? ПАСМОТРЫМ, КАК ТЫБЕ БЮЛИТ СМИЩНА, КАЛА Я ЗАПЫХАЮ
Развернуть

Tyranids Miniatures (Wh 40000) под катом еще ...Warhammer 40000 фэндомы 

I crГЛШХ M’:..aTUREs imsraniii',Tyranids,Тираниды,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Miniatures (Wh 40000),под катом еще
Развернуть

art красивые картинки Visions of Heresy Цикл Horus Heresy Wh Books ...Warhammer 40000 фэндомы 

Здравствуйте, мои дорогие любители Ереси.
Наверняка вы знаете о книге Visions of Heresy, которую не так давно решили издать Black Library (http://www.blacklibrary.com/horus-heresy/visions-of-heresy.html).

Сегодня мне посчастливилось купить эту книгу и в ближайшее время я буду выкладывать ее здесь с переводом (моим) текстов. Подписывайтесь на тег Visions of Heresy и получайте все самое лучшее.
War, darkness, treachen,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,art,арт,красивые картинки,Visions of Heresy,Цикл Horus Heresy,Wh Books
Развернуть

Wh Песочница Wh Video Wh Other ...Warhammer 40000 фэндомы 

IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY SALSA .

Развернуть

Wh Песочница Wh News Orks Miniatures (Wh 40000) ...Warhammer 40000 фэндомы 

Orktober 1st: Introducing the Orks…

Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)

The first day of Orktober is here at last! We’ve got stacks of cool and exciting stuff to show you and talk about over the coming weeks, but before we get ahead of ourselves, we thought it only right and proper to formally introduce the Orks to those who may not be familiar with this fan-favourite, belligerent, green-skinned race.


• #лл ч 1 -V ^ kV А в 'V - vO Jpw^5 T ' * ♦ \ 1 <Г Th. /чГЬ. ШлЛ , у>$ '¥,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Let’s take a look…


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Ever since Mankind first set forth across the stars, it has been subjected to war and death on a scale previously undreamed of. Yet of all the myriad xenos races responsible for this relentless warfare, the Orks are in a class all their own. A crude and warlike breed of hulking brutes, the Orks love nothing more than a good scrap – so much so, in fact, that in the absence of a suitable enemy to take their aggression out on, they will readily fight amongst themselves just for the sheer joy of it. As such, any attempt to reason or negotiate with Orks is doomed to failure.


'■у Ж У - *'г аУагАД ^ИЫУ * 1 fe t»Y ш№ >,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Orks have been encountered in every corner of Imperial space, and due to their unique biology and the incredible rate with which their populations replenish, they are all but impossible to eradicate. Even the most ruthless purge of Ork numbers seldom earns little more than a temporary respite. The question of how to rid the galaxy of the ‘greenskin menace’ has vexed Imperial scholars and agents of the Ordo Xenos for thousands of years. To this day, Orks remain one of the most bitter enemies of Mankind, responsible for the loss of countless trillions of lives, vast tracts of territory and once even threatening Holy Terra itself.
Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Ork populations in their infancy form crude and barbaric societies founded on the notion of ‘might makes right’. Due to a quirk in their physical development, the most aggressive and dominant of their kind grow, accordingly, into the largest and most powerful of their tribe, which in turn is led by its strongest member. As their numbers increase and their encampments develop, rival tribes are conquered or otherwise subsumed into larger groups. It is at this stage that Orks begin to emerge who have an innate knowledge of how to push the growing mob to its next evolutionary step, and they are known collectively as Oddboyz:


(Big) Meks:

Ingeniously skilled mechanics with the ability to create deadly weaponry and war machinery from little more than scrap and scavenged parts, Meks provide the ‘teknology’ that Orks rely on to spread carnage and destruction across the galaxy. More often than not, these guns and contraptions shouldn’t function in the conventional sense, but that never seems to stop them and has baffled millennia worth of Tech-Priests and Imperial scholars.


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Weirdboyz:

Sometimes referred to as Warpheadz, Weirdboyz are latent psykers who channel the cumulative energy given off by large exuberant Ork hordes into suitably impressive and deadly pyrotechnic displays, from green lightning to giant, stomping manifestations of their deities’ feet! The more Orks there are nearby, the more powerful these manifestations can become.


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Painboyz:

Named for their callous lack of patient care or bedside manner, Painboyz are surgeons who are able to patch up traumatic injuries, or work alongside a Mek colleague to graft mechanical replacements onto missing limbs, to get maimed Orks back into the fight.


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Runtherdz:

The handlers of the Orks’ diminutive Grot cousins, the Runtherdz have an instinctive talent for goading their charges into doing something useful in battle, be it swarming the foe or bodily clearing a minefield. Runtherdz also serve as the cultural history keepers of the Orks, for they are born with an ancestral memory of past events and the deeds of their clan – not that anyone listens to them.


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


You can’t learn about Orks without learning about the Waaagh! Ork tribes and clans are unrivalled in the swiftness with which they can develop, rapidly changing from a warband of savages armed with scavenged and improvised weapons into a deadly, space-faring invasion force able to bring whole planetary systems to their knees. Once the population has reached a critical mass, its (now towering) Warboss will launch a Waaagh!, named after the ferocious Ork war cry that has terrorised the armies Mankind on battlefields beyond counting. The Orks will mobilise and unleash total war on their nearest prey, taking to the stars aboard flotillas of crude ships once they have scoured their current location of everything worth fighting.


 г r* ïm с47^ м ;«7 ЗК V К -\ ! Я i |$аЛ ' J 'ïr*‘ ~y/Êr р ^ “ ' Л"*" ■*• 4“S%i~ " 1«Ш » t. . 11Ш ж • 'C *Ci JÆ ш ¿W шг-ш. Ai Ж Г. ■ .к£ - #• 55i TWL,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


Sometimes referred to as the ‘green tide’, the bigger and more successful a Waaagh! is, the more Orks it attracts, sometimes from systems away. No one is certain exactly how this occurs or by what means other Orks find out about a Waaagh!, but it appears to take place on a subconscious, even instinctive, level. Buoyed by this steady stream of reinforcements, once a Waaagh! has begun, only the most horrific losses will deter its advance. More often than not, this will be due to the Orks losing their enthusiasm for the fight rather than ‘losing’ in the conventional sense. This is sometimes the result of the death of their leaders and the subsequent in-fighting, and sometimes they just get distracted or find a better fight. In any case, entire worlds or even star systems will have usually been destroyed by the Waaagh! before enough forces can be mobilised to inflict a meaningful defeat against it.


Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


In battle, Orks fight in the simple manner of their gods – the cunning brutality of Gork and the brutal cunning of Mork. More often than not, this sees them perform various types of headlong charges into their intended victims either on foot or on the back of sturdy transport vehicles. After all, the only thing that Orks enjoy more than firing guns, blowing stuff up and racing at dangerously high speeds is fighting in combat. War allows them to freely indulge in most – if not all – of these favourite pastimes, which is why they love it so much!

Since the emergence of the Great Rift, the wars that have erupted across the galaxy in its wake have seen the Orks in their absolute element. One of the largest conflicts has emerged on Vigilus, with Warlord Krooldakka’s invasion giving rise to a Speedwaaagh!, a Genestealer Cult insurrectionand, more recently, an Aeldari invasion as well. The escalating conflict has seen more and more Orks drawn to the sector in search of a good bust-up.


Tfl r ft ^ ft Ш i ШЛ Sssift. € 4k \,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,Wh Песочница,фэндомы,Wh News,Orks,Orcs, Орки,Miniatures (Wh 40000)


That pretty much covers an overview of the Orks for the moment. Over the coming weeks, we’ll be investigating the six major clans of the Orks and their respective kulturs in greater detail, as well as the ancient legend of the Brainboyz and even more besides.


Сурс

Развернуть

Brave new 40k Wh News ...Warhammer 40000 фэндомы 

Итоги последнего стрима Q&A

 Ri \ V 1 a yj L,Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Brave new 40k,Wh News

> Primaris Marines can be made from preexisting Marines.
> Blood Angel Primaris Marines are still affected by Red Thirst (and potentially Black Rage).
> Mk IX Armour is a mystery. What happened to it? They aren't telling us (yet).
> Guilliman *might* make some changes to the Codex Astartes.
> Primaris Marines are more resilient to Chaos, but can potentially be corrupted by chaos still .
> More Primarchs will return (a cowled one, so Mortarion most likely).

> Consolidating into Combat.
> Power Fists and the like are -1 To Hit.
> You can either pick psychic powers from the chart or roll (like in Age of Sigmar).
> Perils of the Warp cuases Mortal Wounds.
> There's no amry specific Detachments - only army specific stratagems. Basic Detachments apparently cover everything already.
> Imperial Fist stratagem can make them better at shooting. White Scars can us a stratgem to Hit & Run.
> Factions can also use their Command Points before deployment to change how their army is constructed (?).
> Unqiue Strategems are based on main Keywords in your Detachments.
> Tactical Reserves is NOT supersceded by any army rules.
> Characters can still travel in tranports with other units.
> Transports can carry multiple units.
> What can be transported is based on Keywords (like Infantry).
> How to keep characters safe: Almost all Command Squads have rules that allows them to intercept wounds from characters.
> Drop Pods: they and the units they contain must be over 9" away from enemies when deployed.
> Grav hasn't neccerssarily be toned down, but it should still be balanced.
> Invulnerable saves work basically the same as they do now.
> Many armies have abilities that allows them to save wounds after Armour or Invulnerable saves (Dark Eldar get Power From Pain, Disgustingly Resilient for Nurgle Daemons). These saves occur after damage, so if an attack causes 5 damage you need to make 5 seperate secondary saves.
> Defender decides casualties - no longer directional.
> Primaris Marines and normal Marines tend to have different functions (Tacticals vs Intercessor are used as an example).
> Mix between totally new psychic powers and adaptation of pre-existing and classic powers (though they may function differently).
> Terminators are going to feel like Terminators.

> They will collect feedback through Facebook and eventually through the Warhammer Community site where everyone can vote on it. Also feedback through events and Twitch.tv.
> GW will still be involved with the tournament scene, especially with major tournaments. Apparently they're going to be involved more.
> They will continue to playtest the game post-release, both for Matched and Narrative standpoints.

> Простых спейс маринов можно грейдить до примарис маринов.
> Примарисы БА будут подвержены красной жажде.
> Марк IX покрыт тайной. Что с ним случилось непонятно.
> Жиля внесет серьезные правки в кодекс Астартес.
> Примарис более устойчивы к хаосу, но в теорий так же могут быть скорапчены.
> Больше примархов вернутся(скорее всего Мортарион).

> Консолидация в хтх.
> Силовой кулак имеет модификатор -1 на попасть.
> Психосилы можно выбирать(прямо как в АоСике).
> Перила вносят мортал вунды.
> Не каких больше уникальных детачей, только уникальные стратигемы.
> Старигемы ИК дают им лучше стрелять, стратигема Белых шрамов делать хитэндран.
> Команд поинты можно использовать до деплоя чтобы изменить его порядок(?)
> Уникальные стратигемы определяются по ведущему кейворду(собрал мешанину из фракций империум изволь использовать общие, собрал моно армию можешь вместо них использовать уникальные).
> Ни одна из армий не в состояний обойти правило "тактические резервы". 
> В транспорт можно сажать несколько разных юнитов.
> Персонажи могут кататься в транспорте вместе с остальными.
> То что может возить транспорт определяется кейвордами.
> У командных отделений будет правило позволяющее перехватывать раны с персонажей.
> Дропподы позволяют выставить юнит в 9" от врага.
> Гравы были ослаблены.
> Инвуль работает точно так же как и сейчас.
> Владелец отряда определяет какие модели убирать при потерях(привет пятая редакция).
> У примарис маринов и простых десантников будут разные функций.(приведен пример с тактичкой и экзамплами).
> Микс новых психосил, адаптация существующих и классических(могут работать не так как раньше).
> Терминаторы будут ощущаться как терминаторы.

> Они будут собирать фидбек через фейсбук, голосовалки на комьюнити сайте(?). Так же будут разные ивенты на твиче.
> ГВ будет активно участвовать во всяких турнаментах, так же проводить и свой.
> Плей тесты будут проводиться и после релиза, но только в рамках матчед плейя и нарратива.
Развернуть
В этом разделе мы собираем самые смешные приколы (комиксы и картинки) по теме borg collective (+224 картинки)