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Psychic Awakening 4
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The Awakening — фанатский анимационный фильм аж на 50 минут.
Русские субтитры прилагаются.
Librarium Library (Wh FB) Warhammer Fantasy без перевода Old Warhammer Warhammer 40000 фэндомы
Эссе Рика Престли (одного из создателей Вархаммера) на тему Варпа и Душ в сеттингах вахи, из далекого-далекого 1989-го года
https://awesomeliesblog.wordpress.com/2022/02/20/the-nature-of-chaos/
Стоит отметить что с тех пор произошло много изменений. Например, души живых существ с сороковнике сейчас скорее внутри тел:
"At the moment of the Eldar's death, the stone acts like a 'psychic trap', absorbing their psychic self and preventing it from entering the warp and being consumed by the nemesis of the Eldar race: Slaanesh" (Кодекс Эльдаров 4-ой редакции)
"Considered a sinister and taboo weapon, D-Scythes can rip the soul of an enemy from their body and banish it to the Warp." (Кодекс Эльдаров 6-ой редакции)
Wh Песочница Miniatures (Wh 40000) Tyranids Warhammer 40000 фэндомы
Toxicrene
Heavy Support, slight over 150ptsAcid blood, Lash whips, fearless, Instinctive behavior feedOn a large oval base with 10 long tentacles and a face like a lictor.A 5 wound t6 monstrous creature who is hypertoxic and shrouded. this means any hit gains instant death on a wound roll of a 6 due to a toxic cloud. This includes its close combat attacks and its choking cloudChoking Cloud; 12" assault1 ignores cover, lg blast. Chocking cloud is S3, poisoned 2+ and against open topped vehicles or any vehicle that has lost a hull point the attack gains armour bane.
Maleceptor
Elite Choice: Monstrous Creature, slightly over 200pts A 4 legged beast with two large scything talons A psyker level 2, synapse monstrous creature that has an invul save of 5+. It has shadows of the warp and a 4+ save. Psychic Overload: Warp Charge 2 It has the psychic power psychic overload, which is a 24" focused witchfire. target must take a leadership test on 3d6 and vehicles count as leadership 10, failure causes d3 wounds no armor or cover saves allowed, and a causes a single glancing hit to vehicles, no cover save allowed. The maleceptor can do psychic overload three times a round, but cannot target the same model twice. At the beginning of every Shooting phase, including the foe's, every non-vehicle enemy unit within 6" of the Doom of Malan'Tai must take a Leadership test on 3D6. If the test is failed the unit suffers a single wound for each point they failed by, with no armour saves allowed.