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Warhammer 40000,wh40k, warhammer 40k, ваха, сорокотысячник,фэндомы,Squats,Скваты,Old Warhammer,Wh conversion,Miniatures (Wh 40000)
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in that they conform to a recognisable physical standard, breed true, and are no more prone than normal humans to further
mutation. There are billions of abhumans living within the Imperium and they are tolerated and exploited by the authorities
very much as the rest of the population. It is rare for them to reach positions of authority or power within the Imperial hierarchy and many are subject to popular derision, fear or prejudice. Many abhumans are recruited into the service of the Administratum and its various sub-divisions, including the Imperial Guard and the Imperial Fleet. In the Imperial Guard, they are organised and
fight in dedicated squads or companies, segregated from their human comrades. The Adeptus Terra officially recognises seventy-three stable abhuman strains within the Imperium. Of these, forty-six types are now listed as extinct, and no records have been received of a further twelve strains for over a generation, suggesting that they too have died out or been assimilated back into
the general population. The status of the remaining fifteen abhuman races is quite varied and there is permanent disagreement
about their specific classification amongst the adepts of the overseeing sub-division of the Adeptus Administratum: the Tithes
Chamber Notaries, sub. Planetary Census (Abhumans). The most noteworthy and contentious matter concerning the adepts
is the Ogryn (Homo sapiens gigantus) matrix of abhuman strains. This complex group is currently officially listed as seven
distinct types (Alpha, Theta, Type IV, Type VIIa, H.S. gigantus gigantus, H.S. gigantus cranopus and the mysterious Grey Ogryns),
but many in the Chamber doubt that these are all separate types, and revision of the classification is therefore pending.
Ratlings (Homo sapiens minimus), Squats (Homo sapiens rotundus), Beastmen (Homo sapiens variatus), Troths (Homo sapiens verdantus), Longshanks (Homo sapiens elongatus), Pelagers (Homo sapiens oceanus), Felinids (Homo sapiens hirsutus) and Neandors (Homo sapiens hyannothus) comprise the remaining classified, and officially recognised, abhuman races.
Of these, Beastmen are subject to severe persecution and have been placed on the Register of Proscribed Citizens (Class
A-G worlds) by the Adeptus Arbites. This effectively precludes them from settlement on, or transportation to or from, more
than three hundred thousand worlds of the Imperium and forbids their conscription as an Imperial Tithe obligation. All of this is a
sure sign that they will soon lose abhuman status completely and be reclassified as true mutants. Troths, Felinids and Neandors are
endemic, and restricted to the worlds of Verdant, Carlos McConnell and Hyannoth IV respectively. The remaining abhuman races are variously present across the entire Imperium. In some regions they are plentiful and common, living in large colonies or even populating entire worlds, while in others they are scarce and virtually unknown.
...Instead we decided that we'd write the Squats out of the background by saying that their Homeworlds had been devoured by a Tyranid Hivefleet. ...
...I'll finish off by saying that whatever we decide to do 'officially', there is nothing stopping players with Squat armies from using them, either in Epic or 40k for that matter. There is no GW 'rule' against using old Citadel Miniatures, as long as you use them with existing army lists and in a way that won't cause confusion for other players. I recommend taking a positive stand by saying "Have you seen these cool old models? They're called the Squats and GW used to make them back in the late eighties/early nineties. I love 'em, so I count them as Imperial Guard and use them with the current rules..." Put like this I can't imagine that anyone would stop you from using your army.
Best regards,
Jervis Johnson
Head Fanatic
а также упоминание их как вида металюдей в недавнем топе 5 мутаций на вахакомьюнити
в топе 5 мутантов были адхуманы с любопытным описанием
"Abhumans are mutants, humans who have, through deliberate genetic manipulation or chance mutation, fallen out of acceptable bounds for genetic purity. These range from the feral Beastmen to fan favourites like the Ogryns and Ratlings. Popular rumours abound of diminutive, intrepid humans called Squats, but such talk is surely rumour and happenstance."