THE LIFE CYCLE OF AN IMPERIAL AGRI-WORLD

The Agri-World Viridian-eg begins its life in a state of unspoilt wilderness. Vast jungles, forests and open vistas play across its surface. Truly, it is nature in its truest form, a harkening to a time before human civilization. In other words, a wasted planet.

When the Imperium arrives, however, that quickly changes. When discovering a new planet, Mechanicum representatives, usually attached to an Imperial Navy or Rogue Trader ship, begin to scan it for useful resources. Let’s take a look at Viridian-eg now. It appears that the scans indicate moderate mineral wealth, but more importantly, a high level of rich topsoil, bountiful water reserves, and high nutrient content within its soil. Perfect for an Agri-World.

Once this has been determined, dispatches are made to the relevant agencies, and in a few short decades, the transformation into an agri-world will begin.

First, the Mechanicum moves through the world, and begins dismantling the ecosystems. Plants are assessed for any value they may possess, before being removed whole cloth. Useful lumber is kept, but all other vegetation is either processed into fuel for future use, or burned outright. Great lines of flame and machinery cut a swathe through the once-virgin world, leaving behind fields and carefully designed aqueducts and bore wells.

By the end of this process, the planet has been stripped bared, and its atmosphere filled with the greenhouse gas Carbon Dioxide, through the burning and decomposition of native vegetation, and the release of any CO2 sequestered in the soil.

At this point, the Mechanicum leaves, and the new inhabitants arrive, fully equipped with the latest in farming technology, produced all the way back in M30: they don’t make them like this anymore. Quickly, this group gets to work planting a planets worth of fields.

Once planted, the crops grow rapidly, aided by the introduction of engineered nutrient-fixing bacterial into the soil, and the high CO2 content of the atmosphere. These first few harvests will be the most productive the agri-world ever makes.

As production continues, the effects of such large-scale farming begin to make themselves known.

First, within a few decades, the rampant abuse of the water table leads some patches of Viridian-eg drying up. This effect is caused by over-drawing on the water table, releasing salt that would usually be sequestered in water, eventually leading to the area becoming arid and infertile. Rehabilitating this land is difficult, and may take several shipments of off-planet water, however these first patches are just the indication of a wider problem that will be faced in the future.

Next, the planet will begin to feel the effects of lost nutrients failing to be replenished. In the short term, this is ameliorated with the use of Ammonia and Phosphate fertilizers generated off-world, and with the introduction of fertilizer-producing livestock. However, the sheer size of the world mean that the rate of import will never match the speed of usage and exhaustion. Dependant on position, complete depletion could happen anywhere between 500-10,000 years for Phosphate, and approximately double that time for Ammonia, which can be produced using atmospheric nitrogen on a suitable world.

Meanwhile, the planet’s CO2 balance, which had been perfect for growth, begins to change, as the massive intake it received prior to its role as an agri-world vanishes, and the atmospheric carbon balance decreases, decreasing growing speed. This may be somewhat resisted by the introduction of certain forms of industry onto the surface, or through the exploitation of traditional ‘fossil fuels,’ however the end result is the same: the CO2 balance within the planet rebalances at a level lower than its pre-imperial state, and continues to lower slowly as yet more atmospheric carbon is processed through photo-synthesis and sent off-world. Additionally, due to the percentage production requirements, the other major source of CO2 balance regulation on current-day earth, the oceans, would not be applicable in this situation.

Eventually, should the Viridian-eg consistently survive against a myriad of day-to-day existential threats, like parasites, fungal infections, internal revolt, exterminates, feral orks, Tyrannid Hive Fleets, Necron Dynasties, Black Library Writers, Chaos, Perpetuals, Aliens, Mutants, Heretics, and extreme weather events, then it will find itself limited, shrunk, and then rendered unproductive as the continuing problems of arid land proliferation through water table depletion, irreversible nutrient depletion, and atmospheric CO2 imbalance, will render the planet unable to support large-scale growth operations in the future.

At this point, Viridian-eg is all but useless as an agri-world. It’s ecological balance has been damaged beyond repair, and it is quickly becoming unfit for sustaining life. Much of its surface has been rendered arid, and much of its water and soil made saline. Nutrient imports can’t keep up with demand, and atmospheric CO2 slows growth to a crawl. After a while, the Administratum cannot ignore the consistent failure of the planet to meet production quotas, and takes action, most likely changing the classification of the world.

And thus we come to the eventual doom of the Imperial Agri-World. Production on the scale required for the Imperium cannot go hand-in-hand with sustainable agricultural practices or ecology. As such, all Agri-Worlds are eventually doomed to fail, and be reclassified.

But in the grand scheme of things, this matters little. For remember, we are the Imperium, and we count the lives of planets, not men.
Немедленно утаскиваю это в книгу.
Так умер Пертурабо - пронзенный сиськорогами Магнуса.
Целые клетки с сохранившейся ДНК есть? Есть.
Фото и хемосинтез делают специфически глюкозу из воды и углекислого газа. Организаторы включает кучу других соединений, при использовании которых остаются неоргагичнские отходы, которые проще выкинуть. Сделать аминокислоты из молочной кислоты или жир из сахара и мочевины та ещё задача.
В сохранности в стазис-саркофаге на Баале.
Оно было главной целью вторжения Тиранидов на Баал после того как те через генокульты узнали что там находится единственное известное сохранное тело полубога, в котором очень много охуенных генов можно налутать и из них потом скрафтить целый модельный ряд боевых жуков, фактически Тиранидов 2.0. Потому что биомассы на Баале кот напалкал и только ради нее нападать на этот мир силами целого улей-флота не было смысла.
Тираниды балансируют трату материи, а а не энергии. Энергию они могут генерировать фотосинтезом, хемосинтезом, и псионикой, а материя, особенно био-материя, конечна и тратится, т.к. отходы жизнедеятельности не на все 100% можно удобно переработать обратно в биомассу тратой энергии.
Он демон. Его форма не обязана подчиняться здравому смыслу и здоровенные мышцы у него только потому что он сам ассоциирует их с силой.
В "Анггел не решится сделать шаг" КаБандха сказал Сангвинию что одно из его имен - "Красный Ангел". На что Сангвиний ответил что это имя уже принадлежит Ангрону. "Ему придется драться со мной за это имя, если он желает его сохранить" ответил КаБандха. 10 000 лет спустя Ангрона все еще называют Красным Ангелом, а вот КаБандху больше нет.
Ничто не мешает иметь сущности с одинаковыми названиями. У меня в БК игроки основали хаоситскую варбанду "Пауки Варпа". Лишь сессий 20 спустя их колдун в роли узнал что имя занято. Его реакция была: "они ксеносы, их мнение не учитывается".